![]() ![]() Values seem to go from 0-6, with 0 being lowest and 6 being the max. stat! row, this is the one to change to edit your stats. Of more interest though is the left mist number in the. knownstat! row to a 1 instead of a 0ġ 12 1 #c. So if we want all our stats to be known (this means we can see our stats ingame) we can change the lef most number in the. The highlighted section is the characters stats.Įach stat has 3 parts, and each part has 3 numbers.ġst number: actual value (this is the one we will edit)Ģnd number: which stat is this (key below)ģrd number: character number (don't touch) You will find a list of stats, and there will be a seperate lsit for each character. So be warned, it may be better to put these directly into your characters equipped slot.Įditing the characters stats is even easier. It is still possible to swap them around characters but it via a bug that I cannot reliably reproduce. NOTE: Some items are set so they cannot be traded or dropped. You can easily just try a number not on here to see what you get - again backup the save incase your number causes it to crash which I imagine is what will happen if you use an invalid number (or it might default to 0) I have not yet done all the items but I have a relatively good list. Note that I only had 1 character at the time, but character 1 (my first) had died but his data remains in the save file. The second number refers to the character number, so in this case I was editing character 2. The first number can be changed just as it could for the inventory weapons. ![]() Weapon A, B, and C are the 3 you currectly have equipped. Then keep progressing through the text until you find To put an item directly into their equipped slot, search for the chracters name, e.g. You can however change this using the save file. the wand, there is a "nodrop" slot for this. Some items cannot be moved from a characters equipped slot, e.g. Again line numbers may differ depending on number of characters. Here you can see the highlighted parts where I have entered my items (14 items) and then the save file continues onto other parts. To add other items, simply add another line and type in a new item. X denotes the amount of this item and Y denotes the item itself. NOTE: If you have no items, nothing will be thereīeneath this line you can enter items. The screen will also shake for a few seconds.This bit is a little trickier but not much.īelow the part showing your supplies, you will find your items. ![]() However, if the player is at max ZP upon collecting one, the text " ZOMBO POINTS MAX!" will be displayed instead, while the sound effect will be replaced by a loud rumbling noise. Upon being collected, golden ZP skulls display the text " +1 ZOMBO POINT!" and play a sound effect.The first two upgrades (which increase the cap to 15 and 20 points respectively) can also be unlocked for free by winning certain game modes. The maximum amount of Zombo Points the player can hold at a time starts at 10 and may be increased up to 50 through 'Max ZP Increase' upgrades from Unomey. In addition, 'Extra ZP' upgrades can be bought from Unomey to allow the player to gain ZP from certain other actions, such as rescuing characters.Īdditionally, Zombo Points may be used to purchase weapons, recruits, and rodents from Tnomey, a gnome that appears in trader camps after purchasing the 'Trader Camp Gnome' upgrade from Unomey. ![]() Zombo Points may be obtained either by successfully surviving a siege, randomly finding them during Always Be Looting events, and reaching the border of Canada. Zombo Points accumulate across multiple runs for players to spend them in Zombo Town, where they can purchase new perks and traits, upgrade existing perks, and buy gameplay improvements such as better toilet loot and increased chances of finding rare traders and locations. Zombo Points (ZP for short) are a form of currency in Death Road to Canada used to purchase a variety of upgrades to the game. ![]()
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